2017-09-18

Z&A Vehicle (Rustic Cart)

This week I have a release of another "refit" of a Z&A RLV vehicle. It's also another "dominant gets to sit while the sub/slave does all the work" vehicle. I call it the Rustic Cart:


It's been remade from the ground up. The previous version was all sculpts but, this time around, it's 100% mesh. It uses the new vehicle scripts so has fewer scripts and uses less memory. The land impact has dropped from 11 to 8. All of the textures have been enhanced with materials.

The vehicle has a RLV-controlled "driving" position, with the sub/slave having to crawl to pull the cart along:




The dominant sits on a cushion on top of a barrel:



There's also space at the back for another passenger:


The vehicle itself is simple to drive and, as with all of the Z&A vehicles, is designed to be accessible with easy-to-use menu options and appropriate RLV options to keep the victim nice and secure for the duration of the ride.

For those who wish to make the vehicle available for public use on their region, there's a public rezzer version too:


As well as including the normal vehicle (there's no need to buy both if you want a personal vehicle and a public rezzer version) it also includes a rezzer object that will rez copies of the vehicle that anyone can drive -- with a full clean-up system that ensures your region doesn't fill up with unwanted carts.

If you'd like to try the vehicle out, see what it looks like, see how it drives, etc, do feel free to pop down to the main store and head to the vehicle test area where you'll find a rezzer set up. As well as vendor boards in the main store you'll also find the vehicle and the rezzer for sale on the Second Life marketplace.

2017-09-17

Filthy rock dance

Yesterday afternoon we gathered in the "Bang Bang Bar" (a purchased pub build whose youngest prim dated from around 2010 -- it's gloriously retro now!), high above Raven Park, and had a couple of hours of head-banging while Miss Eve squeezed her rock collection down to just a couple of hours.

There's an album of images over on Google Photos. Here are some highlights:























Thank you to everyone who came along, and to Miss Eve for providing all the music. See you in a couple of weeks!

2017-09-15

Z&A Vehicles: Kidnap/Transport Fatpack

Given that some of the Z&A RLV vehicles work together as a set it seems like a good idea to offer groups of them as a "fatpack". Starting today I'm trying this out with a "Kidnap/Transport" fatpack:


This pack includes the Transport Van, the Delivery Van, the Kidnap Van, the 6x6 and the Quad Bike. As well as the vehicles, there's also a fatpack of the rezzers:


That, obviously, includes personal and public versions of all of the vehicles that are included.

If you want to try out the individual vehicles before you buy you can come and play with them at the Z&A vehicle test track.

2017-09-14

Raven Park dance this Saturday

This Saturday it's time for us to head back to Raven Park for another dance. There theme is going to be a pretty simple one, a noisy one, hopefully a filthy one. It's...


Yes, that's right, we're letting Miss Eve turn the volume up to 11, we're pulling on the knackered leathers and denim, letting our (unwashed) hair down and rocking out for a good couple of hours.

Here's the details:

Date: Saturday September 19th
Time: 3pm to 5pm SLT
Where: Raven Park
Music by: Eve Terr

2017-09-10

Z&A Vehicle (Carriage)

Time for another vehicle "refit" release. This is another one where the dominant and their friends get to sit back and relax while the sub/slave gets to do all the work. It's the Z&A Carriage:


It's been remade from the ground so that it has a lower land impact (now LI18 vs the previous LI24), and built using the new vehicle script system so it contains fewer scripts and uses less script memory). The textures have also been given a nice sprinkle of materials.

The vehicle has a RLV-controlled driver/pulling position and seating for up to 4 passengers.





The lighting on the carriage works too, so you won't be left in the dark when the Sun goes down.


The vehicle itself is simple to drive and, as with all of the Z&A vehicles, is designed to be accessible with easy-to-use menu options and appropriate RLV options to keep the victim nice and secure for the duration of the ride.

For those who wish to make the vehicle available for public use on their region, there's a public rezzer version too:


As well as including the normal vehicle (there's no need to buy both if you want a personal vehicle and a public rezzer version) it also includes a rezzer object that will rez copies of the vehicle that anyone can drive -- with a full clean-up system that ensures your region doesn't fill up with unwanted carriages.

If you'd like to try the vehicle out, see what it looks like, see how it drives, etc, do feel free to pop down to the main store and head to the vehicle test area where you'll find a rezzer set up. As well as vendor boards in the main store you'll also find the vehicle and the rezzer for sale on the Second Life marketplace.

Refreshed test track

Now that the "refresh" of the Z&A vehicles is well under way (I'm more than 1/2 way through updating the existing product range, and there's at least one brand new vehicle to come in the next few weeks) I thought it was time to give the test track a bit of a refresh too.

Nothing too clever, all it needs to be is a big space where you can blat around, trying out all the vehicles I have on offer. After a bit of testing and tidying and building I've dropped the updated test track in place.


All of the vehicle rezzers are neatly laid out and easy to get to and try. The vendor boards for the vehicles now live as separate boards, placed near each test rezzer, so it's easier to find and purchase the vehicle you want.

The old landing spot has gone and been turned into a simple pavement. This means that there's even more space to drive around in.


To get to the test track you just need to take the TP pad that's underneath the in-shop vehicle vendors in the main store. Also, for the duration of the vehicle "refresh", I'm going to leave a very easy-to-find TP pad right in the new product area:


If you fancy spending some time trying out the vehicles, or just having some fun racing around with your friends, please feel free to use the facilities provided.

2017-09-05

Z&A Servant Bell

New in the main store and Second Life Marketplace is a product that's an update on a gift that was given out during the Z&A 2nd Birthday Hunt. Given that it's simple, fun and useful, I've being meaning to tweak it and release it as an actual product ever since. So, over 5 years later...


The idea behind the product is that you put out a button in various rooms in your home (or shop, or role play area, etc.... you get the idea) and also put out a bell anywhere where your staff (or servants, or subs, or slaves, or.... again, you get the idea) gather. When a button is pressed all the bells will ring and a message will be spoken in local chat to say who is calling and where they are calling from.

The system is designed to work region-wide, with all buttons owned by an avatar ringing all bells owned by the same avatar. Anyone touching a bell will be told who last caused it to ring, where it was rung from, and how long ago it happened.

The system is also designed with simple customisation in mind: you're encouraged to pull copies of the scripts out of the button and the bell (the button and bell are really only included as example items) and put them in your own choice of objects so they better fit your location (the bell will also play the first sound it finds inside itself, so you can easily change the bell noise too).

If you'd like to have a little play with it, you'll find a sample rezzed out in the new product area in the main store. You can also, of course, find the Servant Bell for sale over on the Second Life Marketplace too.

PS: If you're in need of a maid's dress for your staff, I do happen to know of a newly-opened shop that has just the thing. ;)