2019-07-02

Z&A Slit Dress

You know how it goes... there's a quiet spell when it comes to releases and then at least two come along at once. Well, after the release of the Mini Skirt and Tube Top a couple of weeks back, it's time for another related product. This one I'm calling the Slit Dress:


As with the Tube Top and Mini Skirt, just like all Z&A restraints, it can be locked on and controlled by a key holder plus selected admins. Once locked on it can't be removed by the wearer, and if locked in the correct way can't be controlled by them either.

The key holder (and admins) can then control a simple set of RLV restrictions, all based around stopping the victim from adding and removing items from their inventory -- given the point of this item of clothing you might not want the sub/slave to be able to cover up more.

Colour options are available, set by the key holder. The colours are designed to match the other RLV latex items sold by Z&A.


The main point of the dress, however, is the ability to humiliate the wearer in public by revealing body parts...


The key holder gets to select the level of (un)dress; going from fully covered, through hints and small reveals, right through to the item being completely invisible.

While that might seem like fun anyway, there's an extra little twist built into the dress. As a key holder you might have locked your victim in it, and you might not always be online while they're locked wearing it. So there's also an "auto" option, that forces a certain state of (un)dress every time they change region. This auto facility is handled by region rating too:


Options for General regions are to simply cover up, or do nothing at all (covering up is a very good idea, obviously). For Moderate and Adult regions the full set of (un)dress states are available, and so is a random option.

The possibilities should be obvious. Lock your sub/slave in the dress and then set things so that (for example) random choices are made for whenever they enter a new Adult region. This should provide many hours of embarrassment and humiliation. Combine this with something like a Z&A Walkabout and you could make their online time very amusing (to you). Even more fun could be mixing with a Z&A Sight Control or a pair of Z&A Contact Lenses so you can have control over their ability to know who can see them in their undressed state.

The dress is fitted mesh, designed for mesh bodies only. It comes with versions for Maitreya, Slink Hourglass, and Belleza Freya and Isis. A non-scripted demo is available to test the fit of the fully-covered version of the product. Please try the demo to test fit before purchase.

You can find the Slit Dress on the Second Life marketplace.

2019-06-22

Z&A Tube Top and Mini Skirt

It's been a few months since the last release, so I think it's time for new products! This time around I'm back on the colour-change latex public humiliation trip, with a tube top and a mini skirt:



Both items of clothing work in a similar way. As with all Z&A restraints, they can be locked on and controlled by a key holder plus selected admins. Once locked on the top and the skirt can't be removed by the wearer, and if locked in the correct way can't be controlled by them either.

The key holder (and admins) can then control a simple set of RLV restrictions, all based around stopping the victim from adding and removing items from their inventory -- given the point of these items of clothing you might not want the sub/slave to be able to cover up more.

Colour options are available, set by the key holder. The colours are designed to match the other RLV latex items sold by Z&A.



The main point of the top and skirt, however, is the ability to humiliate the wearer in public by revealing body parts...



In both cases, the key holder gets to select the level of (un)dress; going from fully covered, through hints and small reveals, right through to the item being completely invisible.

While that might seem like fun anyway, there's an extra little twist built into both items of clothing. As a key holder you might have locked your victim in the top and/or skirt, and you might not always be online while they're locked wearing them. So there's also an "auto" option, that forces a certain state of (un)dress every time they change region. This auto facility is handled by region rating too:



Options for General regions are to simply cover up, or do nothing at all (covering up is a very good idea, obviously). For Moderate and Adult regions the full set of (un)dress states are available, and so is a random option.

The possibilities should be obvious. Lock your sub/slave in the top and the skirt and then set things so that (for example) random choices are made for both whenever they enter a new Adult region. This should provide many hours of embarrassment and humiliation. Combine this with something like a Z&A Walkabout and you could make their online time very amusing (to you). Even more fun could be mixing with a Z&A Sight Control or a pair of Z&A Contact Lenses so you can have control over their ability to know who can see them in their undressed state.

Both the top and skirt are fitted mesh, designed for mesh bodies only. Both products come with versions for Maitreya, Slink Hourglass, and Belleza Freya and Isis. Non-scripted demos are available to test the fit of the fully-work version of the product. Please try the demo to test fit before purchase.

You'll find both the Tube Top and the Mini Skirt on my Second Life Marketplace.

2019-05-07

The Z&A Detention Centre

A couple or so weeks back a plot came up next to the main store. While the new shop was all about keeping things small and simple, it was kind of hard to ignore and, well, I had this urge to tinker with a build.

The urge wasn't to extend the shop itself, the urge was to build something revolving around a personal fetish. The result....


Yes, cells. More cells. In this case the Z&A Detention Centre. Designed to be a small and simple space, with an option for me to expand it as the desire to tinker takes me, the detention centre is a building that provides 10 custom-built cells, free for anyone to use. Anyone is welcome to come and leave their property all locked up.


The facilities are simple and straightforward. Each cell is stark and small, offering just a bed and a toilet. Nothing more.


You can bring your favourite inmate and lock them inside a free cell. You can then choose to leave the door open for others to use; or lock the door for yourself so only you can come and claim your property. Timers are available too.

Pretty much, this is a set of custom-build Z&A cells, made available for everyone to use, and with a promise on my part to not unlock them unless they've been left unattended and empty for a good while.

If this sounds like your sort of thing, please head over to the centre and have a look around.

I hope you enjoy using it, or being locked up in it, as much as I enjoyed putting it together.

2019-02-16

Z&A Sight Control

Time for another new product and, this time, I'm straying away from the recent round of RLV clothing and am releasing a simple yet effective restraint. I'm calling this the Z&A Sight Control.


The Z&A Sight Control is a visor that, as the name suggests, gives the dominant control over the sub/slave's sight. While it contains the usual sight-related restrictions (in-world hover text, names, the mini map, the world map and the location name are all under control), its main emphasis is on how the victim sees the world itself.

Using this device the dominant can colour and texture the victim's world any way they want. So, if you want your property to wander the grid, seeing nothing but the word "Slut" everywhere...


...the Sight Control has that covered! What's more, if anyone looks carefully at the visor, they can get some idea of how the world looks to the victim:


Sight Control comes with a good number of built-in textures to get you started, each of which is designed to annoy or humiliate the wearer, or simply make their world look odd:









The key-holder isn't just restricted to the textures that come built into the Sight Control. There's also the ability to set up to 9 custom textures:


This means the dominant can do things like add their own profile picture:


Or even the logo for their favourite kinky RLV shop!


Doubtless there are people on the grid who can think of even far more evil uses. ;-)

The Z&A Sight Control is available right now on the Second Life marketplace.

2019-02-03

All moved in

As mentioned last month, I've scaled back my in-world presence and intend to concentrate mostly on selling via the marketplace. But, as I mentioned at the time, I'm not completely abandoning in-world sales. I understand how important it is to let people actually play with samples of the products they're considering buying.

Last week, in the Z&A group, I announced the new location. And, today, after knocking the initial build around a bit (adding two new floors, stairs, etc, as you do in-world), I've finally got something I'm calling "finished" (for "and now I'll tinker for weeks" values of "finished").







Each floor has samples of products to be tested. On the ground floor you'll find all the RLV vehicle rezzers, so you can grab a vehicle and take it for a spin. On the first floor you'll find a handful of cells so you can try out how Z&A cells work. On the second floor you'll find a small collection of RLV hold/display devices to play with -- again the idea being you can play with samples and get a feel for how my products work.

Hopefully, combined with my marketplace store, you'll still be able to find everything you want. And, as always, I welcome people dropping me a line if they need help with something.

2019-01-20

Time for a change

It's just over eight years since Z&A's main store moved to Shackles, and getting on for seven years since Z&A took over the whole region and started Raven Park as a playground and created Raven Park Rentals. It's been a wonderful time, and a great place to build, play, meet people, have dances, etc.

Much has changed in that time, including my real life circumstances. The latter, for very positive personal reasons, means that it's harder for me to run and maintain a whole region. So, sadly, it's time for me to retire Raven Park and the current Z&A main store.


Don't worry though: Z&A isn't going away, I'm not closing down or anything. My plan, which is under way as I type this, is to concentrate more on the Second Life marketplace and to keep a smaller in-world store, over on the mainland (I'm kitting that out at the moment and will announce it once this is done).


So, to be clear: the marketplace will remain unaffected. There will still be an in-world store to visit (with an emphasis on allowing people to test out the vehicles -- and this might be even more fun because it's a roadside plot, which will give you the whole of Zindra to drive around!). The affiliate programme will carry on as normal.


I'm still going to be in Second Life and supporting my products and making more stuff. It's business as normal, just with less land.

As for when this is all happening: the plan is that the move of Z&A will happen around the 27th of January; although please expect works to take place around the Raven Park playground earlier than that. Because there's a lot to deal with I'm likely to start taking things in and tidying things up on Raven Park itself starting today (20th of January).

Of course, once things have happened, once things have moved, I'll send out further notices to let everyone know and point everyone in the right direction.

If anyone has any concerns or questions about any of this, please don't hesitate to drop me a line.

Best wishes,
Antony/Toni Fairport
Z&A Productions

2019-01-08

Z&A Expulsion Suit

New year and time for a new release (the first in a couple of so months, as it happens). While it does sort of follow on with the recent theme of RLV-enabled clothing, this is very much about harsh RLV restrictions and heavy control. The Z&A Expulsion Suit comes in both female and male versions and is a whole-avatar fitted mesh product:



Designed to look like a fully-encasing latex suit and helmet, it fully-restricts the wearer's ability to interact with the world around them. The primary feature is control of their ability to speak. By default the wearer is permitted to only answer with "yes", "no" or "?" type replies, and the only way they can convey those replies is via lights built into the suit (plus a suitable related sound).


The wearer still has to type our their replies, and they are turned into brief displays of light and the related sound. Again, by default, if they say "yes" a green light will show; if they so "no" a red light will show; any other attempt to say something will result in a yellow light.

Just to make things even more evil, the key holder can define the phrases that need to be typed for the "yes" and "no" displays to happen.


So, if you want your victim to have to type "My Mistress has been kind and permitted me to say yes" every time they wish to reply with a "yes".... set it to that and that's what they need to type. Even better, they can't know what the phrase is unless you tell them -- if you really wanted to make their life difficult you could just give them a little clue and leave them to work it out.

Of course, if you just want to deny them the ability to speak at all, in any way, that option is available too.

As well a controlling speech, other control options are available, including controlling what they can hear, what they can see around them, and what sort of inventory access they have.


Under the heading of "seeing", as well as being able to deny their ability to see things like names and in-world hover text, there's also control over their environment too (note that such control does require that the user has atmospheric shaders turned on -- most people generally do). Such control allows you to make their environment very dark.


To make things even more frustrating, the vision control system can also remove the victim's ability to see most colour and texture in-world.


I think that all of these features can be nicely combined to fully control and harshly punish any deserving wearer.

Both the female and male versions are full-body fitted mesh and both come with a full-body alpha too. Each package includes versions optimised for various mesh bodies, and any and all of them will work with any shape. The idea being that you find one that works best with your chosen shape and go with that.